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DIGITAL TOOLS FOR ARTISTS

Breaking down the divide between traditional and new media.

 

1. Image Editing with Adobe Photoshop (or free shareware equivalent to be provided as part of the course).

 

There used to be much suspicion, bordering even on fear, of new digital media, especially among older artists trained in the pre-digital era. As little as a decade ago, one spoke of 'computer art' as though it were the product of mysterious robotic processes altogether different from what goes on in the mind of an artist. In reality, digital tools are no more than that: tools - aids to the processes of composition and design familiar to every artist. Digital tools won't automatically make you a better artist, but they can be immensely liberating, allowing a freedom to experiment, to duplicate, recombine and resize visual elements, work on multiple layers, manipulate and control colour at will. You make the design decisions you choose, but at infinitely greater speed - and with the inestimable advantage over traditional media of being able to UNDO! (How many times have you taken a painting too far, added one brushstroke too many and regretted it!).

There were two major drawbacks to digital tools.

1) As a way of originating imagery, they were and are pretty terrible. For example, if you've ever used one of the paint programmes that come bundled with your computer, you probably played with it for ten minutes and gave up in disgust. Even using a graphic tablet (indispensable) you will find the marks you can create within a graphics programme have a fraction of the expressivity possible with a child's crayon. Even dedicated image creation programmes such as Illustrator leave a lot to be desired, compared with traditional media. But as a way of editing and developing imagery, they are something else.

2) The second disadvantage was the limited options available for getting out of the digital domain - i.e. printing. But with the most recent top-quality Epson printers, offering colours with a life of over between 80 and 200 years, depending on conditions of storage, a favorite image can be source of innumerable variations, and (un)limited editions, if you so choose - or can remain on your computer hard drive or a DVD, to be printed only when needed.

In this course we will explore ways in which you can take your artwork, originated in your favourite non-digital medium, bring it into the digital domain by scanning or photographing it with a digital camera and develop it further using image editing software. Once the design process is complete, you can choose to render the image using the same traditional medium in which it began, or simply export it from the computer as a digital print.

 

Other Options available:

2. Cartoon Animation with Flash (or free shareware equivalent to be provided as part of the course).

 

3. Film editing with Adobe Premiere (or free shareware equivalent to be provided as part of the course).

 

Fee for all digital courses: €75 per day

(excludes accommodation and food.)